﻿using System;
using System.Collections.Generic;
using System.Text;
using Pixysoft.Weblications.Sango.Constant;

namespace Pixysoft.Weblications.Sango.Battle.tactical
{
    class Tactical_03_yunlong : BattleTactical, ITacticalHandler
    {
        public Tactical_03_yunlong()
            : base(SysTacticalTypecodeCollection.TACTICAL_03)
        {
        }

        public ICharacter createTacticalAddition(Pixysoft.Weblications.Sango.Entities.Usr_Strategy strategy, Battler battler)
        {
            ICharacter character = TacticalFactory.createDefaultTacticalAddition();
            character.DodgePointValue = character.DodgePointValue + strategy.Strategyvalue;
            return character;
        }
    }
}
